Thomas H. Bremer
Objective: To work in a challenging and creative environment in the Digital Animation and Visual Effects field.
Education:
2003 - 2004 DAVE SCHOOL Orlando, FL
Received an Occupational Associates Degree in Digital Animation and Visual Effects.
2001 - 2003 Central Connecticut State University
Majored in Computer Programming
Minored in Graphic Design
Work Experience:
07/10 - Present Radical 3D Los Angeles, CA
Generalist
Animation, Modeling, Texturing, Visual Effects, Compositing
07/10 - 08/10 Dilated Pixels Hollywood, CA
Generalist
Creature Animation, Lighting, Compositing
09/09 - 05/10 Zoic Studios Culver City, CA
Generalist
Visual Effects for CSI and CSI: Miami, Creature Animation
03/10 - 04/10 Motion Theory Venice, CA
Lightwave Generalist
Model, Texture, Lighting for Toyota Commercial
08/08 - 05/09 Ryhthm & Hues The BoX Los Angeles, CA
Character Animator
Character Animation, Mocap Cleanup, Modeling, Surfacing
03/08 - 08/08 Zoic Studios Culver City, CA
Generalist
Animation, Modeling, Surfacing, Lighting for various projects
11/07 - 12/07 Zoic Studios Culver City, CA
Generalist
Animation, Modeling, Surfacing, Lighting for the CBS show "Jericho"
04/06 - 03/08 Radical 3D Los Angeles, CA
Visual Effects Lead
Animation, Modeling, Texturing, Visual Effects, Compositing, for the History Channels series "Dogfights: The Greatest Air Battles"
06/05 - 01/05 Commercial Training Solutions Ocoee, FL
Generalist
Freelance Modeling, Texturing, and Rigging low poly construction equipment and environments.
01/05 - 04/06 Wet Cement Productions Edina, MN
Generalist
Animation, Modeling, Compositing, Visual Effects for emmy award winning children's programming.
06/04 - 12/04 The DAVE School Orlando, FL
Generalist
Paid Position Animating, Compositing, Visual Effects, and Lighting for various projects.
Assisted the instructor in explaining animation, modeling and visual effect concepts to students.
01/04 - 03/04 Smiling Gator Productions Orlando, FL
Generalist
Internship working on an upcoming Massive Multiplayer Online Role Playing Game. Modeled and UV mapped objects for in
game and cinematics.
Computer Skills:
Proficient In:
Maya
Lightwave
Modo
Digital Fusion
Adobe Premiere
Adobe Photoshop
Adobe After Effects
Boujou
Syntheyes
Working Knowledge In:
Combustion
MagPie Pro
Final Cut Pro
3D Studio Max
AutoCAD 2005
Certifications:
Alias Certification in Learning Maya Transitions
Special Acknowledgements:
Won a Prime Time Emmy Award for Outstanding Visual Effects in a Series for the show CSI: Crime Scene Investigation
Gave demos of new features of Lightwave 9 at the Newtek booth at Siggraph 2005 in L.A.
X-Wing model put on the Luxology user gallery
Interviewed for an article in Animation Magazine
Interviewed for CGfocus.com on production experiences
Guest Speaker at the Center for Digital Imaging Arts at Boston University on various 3D industry related topics.
References:
Per Request